Regret-Based Emotional Modeling Of An Opponent In A Game-Playing Agent
dc.contributor.advisor | 今井, 倫太 / 教授 | |
dc.contributor.author | DUBUIS, HECTOR / デュブイ, ヘクター | |
dc.date.accessioned | 2019-11-25T00:02:02Z | |
dc.date.available | 2019-11-25T00:02:02Z | |
dc.date.issued | 2019-09-21 | |
dc.description | 修士(工学), 2019, 開放環境科学専攻 | |
dc.identifier.uri | /sigma_local/handle/10721/12012 | |
dc.language | en | |
dc.publisher | 慶應義塾大学理工学研究科 | |
dc.subject | Human-Agent Interaction | en |
dc.subject | Affective Computing | en |
dc.subject | Game theory | en |
dc.title | Regret-Based Emotional Modeling Of An Opponent In A Game-Playing Agent | en |
dc.title.alternative | Regret-Based Emotional Modeling Of An Opponent In A Game-Playing Agent | en |
dc.type | 学位論文 |